Jericho and Tanner may be the leads, but the game's steadily introducing the real star of the show every time the camera swoops down an alleyway or zips around a hairpin. (History records that Martha Stewart busted out of jail in much the same way.) Despite the thudding trance bass, the opening cinematic manages to capture a real sense of seventies chase movies as it zips around the streets of San Francisco, switching in and out of split-screen while it details the villain's ingenious escape, involving an acid pill and a rocket launcher. The new game picks up where DRIV3R left off, with Tanner's archrival Jericho about to be sentenced to life imprisonment. ![]() Now, with the September release approaching, Ubisoft is revealing what Tanner's medical problems mean for the single-player campaign – and it's surprisingly slick stuff. Last year we discovered that, in terms of multiplayer, this makes for hectic, sometimes pleasantly confusing, fun: a gear-grinding battle-racer with a back-and-forth pace that marks it out from any other driving game. ![]() For this instalment, super-cop Tanner's in a coma, and the entire game is his fantasy – a fantasy in which he can leave his body, float through the air like a paper bag blowing on the wind, and possess any passing car he chooses (again, just like a paper bag). ![]() When one of the Ubisoft Reflections team said that to me last year, however, they really weren't kidding.ĭriver: San Francisco returns to the open road with a new and refreshingly weird central mechanic. When people associated with long-running video game series tell you, "We've made some real changes this time around," they generally mean that they've added a crouch button.
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